Zig
Zig
Append Dir Tree to Existing Zip w/out Rewriting Entire Zip
See more Zip Examples
Demonstrates how to use the QuickAppend method to append a directory tree to an existing .zip archive. This method works by editing the existing .zip -- it does not rewrite or recompress the contents of the existing .zip. It is the fastest way to append additional files to a pre-existing large .zip archive.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
const zip = try chilkat.Zip.init();
defer zip.deinit();
// The NewZip method only initializes the Zip object -- it does
// not create or write a .zip file.
zip.newZip("notUsed.zip") catch {
std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
return;
};
// Add a references to all files in a directory tree.
// Note: this does not read or compress the file contents --
// it simply adds file references to the zip object.
const recurse = true;
zip.appendFiles("c:/temp/abc123/*", recurse) catch {
std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
return;
};
// Appends the contents of the zip object to the preExisting.zip
// zip archive. preExisting.zip is opened, and the files
// referenced by this zip object are streamed in, compressed,
// and appended to the end of the archive.
zip.quickAppend("preExisting.zip") catch {
std.debug.print("{s}\n", .{try zip.getLastErrorText(alloc)});
return;
};
std.debug.print("Success!\n", .{});
// Note: Additional files, directory trees, or in-memory data
// can be appended by calling AddFile, AppendFiles,
// AddString, AddBd, AddSb, etc. multiple times.
// Whatever files and/or in-memory data that are referenced by
// this zip object will be appended to preExisting.zip when
// QuickAppend is called.
}