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SSH Tunnel Thread Activity Log
See more SSH Tunnel Examples
Demonstrates the tunnel-log properties KeepTunnelLog, TunnelLog, and TunnelLogPath, which record the activity of the SSH tunnel and client-manager threads.
Note: The log paths are relative to the application's current working directory. Absolute paths may also be used.
Background: This is the counterpart to the accept log, covering the SSH side rather than the listener: the tunnel and client-manager threads that actually move data. As with the accept log,
KeepTunnelLog enables the in-memory TunnelLog while TunnelLogPath writes a separate file. Together the two logs let you localize a problem to either the accepting side or the forwarding side.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the SshTunnel tunnel-log properties KeepTunnelLog, TunnelLog, and TunnelLogPath.
//
// These log the activity of the SSH tunnel and client-manager threads.
const tunnel = try chilkat.SshTunnel.init();
defer tunnel.deinit();
// Retain the SSH tunnel-thread activity in memory so it can be read from the TunnelLog property.
tunnel.setKeepTunnelLog(true);
// Optionally also write the tunnel-thread activity to a file (separate from the in-memory log).
tunnel.setTunnelLogPath("qa_output/tunnel.log");
tunnel.setDestHostname("db.internal.example.com");
tunnel.setDestPort(5432);
const ssh_port = 22;
tunnel.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
tunnel.authenticatePw("mySshLogin", password) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
const listen_port = 1080;
tunnel.beginAccepting(listen_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// ... clients transfer data through the tunnel ...
// Read the accumulated in-memory tunnel log.
std.debug.print("{s}\n", .{try tunnel.getTunnelLog(alloc)});
const wait_for_thread_exit = true;
tunnel.closeTunnel(wait_for_thread_exit) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
}