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SSH Tunnel Static (Fixed-Destination) Port Forwarding
See more SSH Tunnel Examples
Demonstrates fixed-destination port forwarding with the DestHostname, DestPort, ListenBindIpAddress, and ListenPort properties. Every local connection accepted by the listener is forwarded to the same fixed destination through the SSH server.
Background: This is the classic
ssh -L scenario: expose a single remote service — a database, an internal web app — at a local port. Binding the listener to 127.0.0.1 keeps the tunnel private to the local machine, whereas 0.0.0.0 would let other hosts route through it. Passing 0 to BeginAccepting lets the OS pick a free port, which ListenPort then reports — handy when a fixed port might already be in use.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates fixed-destination (static) port forwarding with the SshTunnel properties
// DestHostname, DestPort, ListenBindIpAddress, and ListenPort.
//
// Every local connection accepted by the listener is forwarded to the same fixed destination
// through the SSH server.
const tunnel = try chilkat.SshTunnel.init();
defer tunnel.deinit();
// The fixed destination that accepted connections are forwarded to.
tunnel.setDestHostname("db.internal.example.com");
tunnel.setDestPort(5432);
// Bind the listener to loopback so only local processes can use the tunnel. Use "0.0.0.0" to
// accept connections from other machines (less secure).
tunnel.setListenBindIpAddress("127.0.0.1");
const ssh_port = 22;
tunnel.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
tunnel.authenticatePw("mySshLogin", password) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// Pass 0 to let the operating system choose an available port. After BeginAccepting succeeds,
// ListenPort contains the actual port that was bound.
tunnel.beginAccepting(0) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
std.debug.print("Listening on 127.0.0.1 port {d}\n", .{tunnel.getListenPort()});
// Applications now connect to 127.0.0.1:ListenPort as if it were the database server.
const wait_for_thread_exit = true;
tunnel.closeTunnel(wait_for_thread_exit) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
}