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Start SSH Tunnel Keyboard-Interactive Authentication
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Demonstrates the Chilkat SshTunnel.StartKeyboardAuth method, which begins keyboard-interactive authentication. The only argument is the login name. It returns XML describing the server's prompts, which are answered with ContinueKeyboardAuth.
Background: Keyboard-interactive is the prompt-driven authentication method: the server sends one or more questions — a password, a one-time code, a security question — and the client answers each. This is how a tunnel supports two-factor and other challenge-response schemes. The returned XML says exactly what to ask and whether to mask the input.
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const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the SshTunnel.StartKeyboardAuth method, which begins keyboard-interactive
// authentication. The only argument is the login name. It returns XML describing the server's
// prompts, which are answered with ContinueKeyboardAuth.
const tunnel = try chilkat.SshTunnel.init();
defer tunnel.deinit();
// The tunnel forwards accepted local connections to this destination through the SSH server.
tunnel.setDestHostname("db.internal.example.com");
tunnel.setDestPort(5432);
// Connect to the SSH server. This performs the TCP/proxy connection and SSH handshake, but
// does not authenticate yet.
const ssh_port = 22;
tunnel.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// Begin keyboard-interactive authentication. The returned XML describes the server's prompts.
const info_request_xml = tunnel.startKeyboardAuth(alloc, "mySshLogin") catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
std.debug.print("{s}\n", .{info_request_xml});
// Answer the prompt(s) with ContinueKeyboardAuth, then call BeginAccepting.
const wait_for_thread_exit = true;
tunnel.closeTunnel(wait_for_thread_exit) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
}