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SSH Tunnel Authenticate with a Password

See more SSH Tunnel Examples

Demonstrates the Chilkat SshTunnel.AuthenticatePw method, which authenticates the SSH connection with a login name and password. The first argument is the login and the second is the password. Connect first, and call BeginAccepting afterward.

Background: Password authentication is the simplest option, but the password is a secret and should never be a hard-coded literal — obtain it from an interactive prompt, an environment variable, or a secrets vault. Public-key authentication is generally preferred for the unattended, long-running services that tunnels often are.

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Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // Demonstrates the SshTunnel.AuthenticatePw method, which authenticates the SSH connection with
    // a login name and password.  The 1st argument is the login and the 2nd is the password.

    const tunnel = try chilkat.SshTunnel.init();
    defer tunnel.deinit();

    // The tunnel forwards accepted local connections to this destination through the SSH server.
    tunnel.setDestHostname("db.internal.example.com");
    tunnel.setDestPort(5432);

    // Connect to the SSH server.  This performs the TCP/proxy connection and SSH handshake, but
    // does not authenticate yet.
    const ssh_port = 22;
    tunnel.connect("ssh.example.com", ssh_port) catch {
        std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
        return;
    };

    // Normally you would not hard-code the password in source.  You should instead obtain it
    // from an interactive prompt, environment variable, or a secrets vault.
    const password = "mySshPassword";

    tunnel.authenticatePw("mySshLogin", password) catch {
        std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("Authenticated.\n", .{});

    // After authenticating, call BeginAccepting to start listening for local connections to forward.

    const wait_for_thread_exit = true;
    tunnel.closeTunnel(wait_for_thread_exit) catch {
        std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
        return;
    };
}