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SSH Tunnel Authenticate with a Password
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Demonstrates the Chilkat SshTunnel.AuthenticatePw method, which authenticates the SSH connection with a login name and password. The first argument is the login and the second is the password. Connect first, and call BeginAccepting afterward.
Background: Password authentication is the simplest option, but the password is a secret and should never be a hard-coded literal — obtain it from an interactive prompt, an environment variable, or a secrets vault. Public-key authentication is generally preferred for the unattended, long-running services that tunnels often are.
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const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the SshTunnel.AuthenticatePw method, which authenticates the SSH connection with
// a login name and password. The 1st argument is the login and the 2nd is the password.
const tunnel = try chilkat.SshTunnel.init();
defer tunnel.deinit();
// The tunnel forwards accepted local connections to this destination through the SSH server.
tunnel.setDestHostname("db.internal.example.com");
tunnel.setDestPort(5432);
// Connect to the SSH server. This performs the TCP/proxy connection and SSH handshake, but
// does not authenticate yet.
const ssh_port = 22;
tunnel.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
tunnel.authenticatePw("mySshLogin", password) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
std.debug.print("Authenticated.\n", .{});
// After authenticating, call BeginAccepting to start listening for local connections to forward.
const wait_for_thread_exit = true;
tunnel.closeTunnel(wait_for_thread_exit) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
}