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SSH Tunnel Listener Activity Log
See more SSH Tunnel Examples
Demonstrates the listener-log properties KeepAcceptLog, AcceptLog, and AcceptLogPath, which record the activity of the background listener thread started by BeginAccepting.
Note: The log paths are relative to the application's current working directory. Absolute paths may also be used.
Background: Because the listener runs on a background thread, an activity log is often the only practical way to see what it is doing — which connections it accepted and when.
KeepAcceptLog must be enabled for the in-memory AcceptLog to be populated; AcceptLogPath is an independent file-based log that persists across the run. This log covers the listener specifically, as distinct from the TunnelLog that records the SSH tunnel threads.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the SshTunnel listener-log properties KeepAcceptLog, AcceptLog, and AcceptLogPath.
//
// These log the activity of the background listener thread started by BeginAccepting.
const tunnel = try chilkat.SshTunnel.init();
defer tunnel.deinit();
// Retain the listener activity log in memory so it can be read from the AcceptLog property.
tunnel.setKeepAcceptLog(true);
// Optionally also write the listener activity to a file (separate from the in-memory log).
tunnel.setAcceptLogPath("qa_output/accept.log");
tunnel.setDestHostname("db.internal.example.com");
tunnel.setDestPort(5432);
const ssh_port = 22;
tunnel.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
tunnel.authenticatePw("mySshLogin", password) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
const listen_port = 1080;
tunnel.beginAccepting(listen_port) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
// ... the listener accepts connections for a while ...
// Read the accumulated in-memory listener log.
std.debug.print("{s}\n", .{try tunnel.getAcceptLog(alloc)});
const wait_for_thread_exit = true;
tunnel.closeTunnel(wait_for_thread_exit) catch {
std.debug.print("{s}\n", .{try tunnel.getLastErrorText(alloc)});
return;
};
}