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Multiple SendReqExec on the Same Connection

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Demonstrates running a series of commands on one SSH connection using SendReqExec. Each exec request requires its own logical channel — this is not a separate SSH connection, just a new session channel on the existing one.

Background: An SSH session channel is single-use for an exec request: once the command runs and the server closes the channel, that channel cannot be reused. Opening a fresh channel per command is cheap, since the expensive work — the TCP connection, key exchange, and authentication — is done once and shared. This is why running ten commands over one connection is far faster than connecting ten times.

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const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    // Demonstrates running a series of commands on one SSH connection using SendReqExec.  Each exec
    // request requires its own logical channel.  This is not a new SSH connection -- it is simply a
    // new session channel on the existing one.

    const ssh = try chilkat.Ssh.init();
    defer ssh.deinit();

    const hostname = "ssh.example.com";
    const port = 22;
    ssh.connect(hostname, port) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // Normally you would not hard-code the password in source.  You should instead obtain it
    // from an interactive prompt, environment variable, or a secrets vault.
    const password = "mySshPassword";

    ssh.authenticatePw("mySshLogin", password) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
    // it, this call waits forever if the server never sends channel close.
    ssh.setReadTimeoutMs(15000);

    // ---- 1st command, on its own session channel ----
    var channel_num: i32 = ssh.openSessionChannel();
    if (channel_num < 0) {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    }

    ssh.sendReqExec(channel_num, "ls -al") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    ssh.channelReceiveToClose(channel_num) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    var cmd_output: [:0]const u8 = ssh.getReceivedText(alloc, channel_num, "utf-8") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("{s}\n", .{cmd_output});
    std.debug.print("----\n", .{});

    // ---- 2nd command, on a NEW session channel over the same connection ----
    channel_num = ssh.openSessionChannel();
    if (channel_num < 0) {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    }

    ssh.sendReqExec(channel_num, "nslookup chilkatsoft.com") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    ssh.channelReceiveToClose(channel_num) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    cmd_output = ssh.getReceivedText(alloc, channel_num, "utf-8") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("{s}\n", .{cmd_output});

    ssh.disconnect();
}