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Set an Environment Variable on an SSH Channel
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Demonstrates the Chilkat Ssh.SendReqSetEnv method, which asks the server to set an environment variable for a session channel. The arguments are the channel number, the variable name, and its value. Send these requests before the exec, shell, or subsystem request.
Background: This is the clean way to pass configuration to a remote command without embedding it in the command line. Be aware that many SSH servers restrict which variables clients may set (OpenSSH's
AcceptEnv), so a request can be silently ignored or rejected — do not rely on it without verifying the server's policy.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the Ssh.SendReqSetEnv method, which asks the server to set an environment
// variable for a session channel. The 1st argument is the channel number, the 2nd is the
// variable name, and the 3rd is its value. Send it before the exec, shell, or subsystem
// request.
const ssh = try chilkat.Ssh.init();
defer ssh.deinit();
const ssh_port = 22;
ssh.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
ssh.authenticatePw("mySshLogin", password) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// Open a session channel. A negative return value indicates failure.
const channel_num = ssh.openSessionChannel();
if (channel_num < 0) {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
}
// Set environment variables for the channel. Multiple variables may be requested.
ssh.sendReqSetEnv(channel_num, "LANG", "en_US.UTF-8") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
ssh.sendReqSetEnv(channel_num, "MY_APP_MODE", "production") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// Now run the command, which sees the requested environment.
ssh.sendReqExec(channel_num, "echo $MY_APP_MODE") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
ssh.setReadTimeoutMs(15000);
ssh.channelReceiveToClose(channel_num) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
const output = ssh.getReceivedText(alloc, channel_num, "utf-8") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
std.debug.print("{s}\n", .{output});
ssh.disconnect();
}