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Get the Number of Bytes Buffered on an SSH Channel

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Demonstrates the Chilkat Ssh.GetReceivedNumBytes method, which returns how many bytes are currently available in a channel's normal receive buffer. The only argument is the channel number. It returns -1 when the channel number is invalid or its retained resources have been released.

Background: This is a non-consuming look at how much is waiting, useful for deciding whether to retrieve now or keep reading, and for reporting progress on a large transfer. It counts only the normal receive buffer — bytes in the separate stderr buffer are excluded when StderrToStdout is false. Note that data received earlier can remain available even after a disconnect, so a positive count does not imply the connection is still up.

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const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // Demonstrates the Ssh.GetReceivedNumBytes method, which returns the number of bytes currently
    // available in a channel's normal receive buffer.  The only argument is the channel number.
    // It returns -1 for an invalid channel or one whose resources have been released.

    const ssh = try chilkat.Ssh.init();
    defer ssh.deinit();

    const ssh_port = 22;
    ssh.connect("ssh.example.com", ssh_port) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // Normally you would not hard-code the password in source.  You should instead obtain it
    // from an interactive prompt, environment variable, or a secrets vault.
    const password = "mySshPassword";

    ssh.authenticatePw("mySshLogin", password) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    const channel_num = ssh.openSessionChannel();
    if (channel_num < 0) {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    }

    ssh.sendReqExec(channel_num, "ls -l /tmp") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
    // it, this call waits forever if the server never sends channel close.
    ssh.setReadTimeoutMs(15000);

    ssh.channelReceiveToClose(channel_num) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // Find out how much is waiting before retrieving it.
    const num_bytes = ssh.getReceivedNumBytes(channel_num);
    if (num_bytes < 0) {
        std.debug.print("Invalid channel, or its resources were already released.\n", .{});
        return;
    }

    std.debug.print("Bytes available: {d}\n", .{num_bytes});

    const output = ssh.getReceivedText(alloc, channel_num, "utf-8") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("{s}\n", .{output});

    ssh.disconnect();
}