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Send CLOSE on an SSH Channel

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Demonstrates the Chilkat Ssh.ChannelSendClose method, which sends an SSH CLOSE message for a channel and immediately marks it locally closed. The only argument is the channel number. It does not wait for remote EOF, remote CLOSE, or an exit status.

Background: CLOSE shuts down both directions of the channel, unlike EOF which closes only your side. Because the call returns without waiting for the remote side to acknowledge, it does not guarantee the remote process has terminated — so retrieve any output and exit status you care about before calling it. Afterward ChannelIsOpen reports false, though NumOpenChannels may still count the channel until final remote-close processing.

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const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // Demonstrates the Ssh.ChannelSendClose method, which sends an SSH CLOSE message for a channel
    // and immediately marks it locally closed.  The only argument is the channel number.  It does
    // not wait for remote EOF, remote CLOSE, or an exit status.

    const ssh = try chilkat.Ssh.init();
    defer ssh.deinit();

    const ssh_port = 22;
    ssh.connect("ssh.example.com", ssh_port) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // Normally you would not hard-code the password in source.  You should instead obtain it
    // from an interactive prompt, environment variable, or a secrets vault.
    const password = "mySshPassword";

    ssh.authenticatePw("mySshLogin", password) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    const channel_num = ssh.openSessionChannel();
    if (channel_num < 0) {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    }

    ssh.sendReqExec(channel_num, "uptime") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
    // it, this call waits forever if the server never sends channel close.
    ssh.setReadTimeoutMs(15000);

    ssh.channelReceiveToClose(channel_num) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    const output = ssh.getReceivedText(alloc, channel_num, "utf-8") catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("{s}\n", .{output});

    // Send CLOSE for the channel.
    ssh.channelSendClose(channel_num) catch {
        std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
        return;
    };

    // After a successful call, the channel is no longer reported as open.
    if (ssh.channelIsOpen(channel_num)) {
        std.debug.print("Still open.\n", .{});
    } else {
        std.debug.print("The channel is closed.\n", .{});
    }

    ssh.disconnect();
}