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Receive an SSH Channel Until Close
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Demonstrates the Chilkat Ssh.ChannelReceiveToClose method, which receives data on a channel until the server sends and Chilkat processes channel CLOSE. The only argument is the channel number. EOF alone does not complete this method.
Important: Set the ReadTimeoutMs property before calling this method. It defaults to 0, meaning no limit, so without it the call waits forever if the server never sends channel close.
Background: This is the simplest and most reliable way to collect the complete output of a one-shot
exec command, because the server closes the channel when the command finishes. It is not appropriate for an interactive shell, which never closes on its own — use the poll-based methods there instead. Both stdout and stderr are processed, merged or kept separate according to StderrToStdout.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the Ssh.ChannelReceiveToClose method, which receives data on a channel until the
// server sends channel CLOSE. The only argument is the channel number. EOF alone does not
// complete this method.
const ssh = try chilkat.Ssh.init();
defer ssh.deinit();
const ssh_port = 22;
ssh.connect("ssh.example.com", ssh_port) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const password = "mySshPassword";
ssh.authenticatePw("mySshLogin", password) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
const channel_num = ssh.openSessionChannel();
if (channel_num < 0) {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
}
ssh.sendReqExec(channel_num, "ls -l /tmp") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
ssh.setReadTimeoutMs(15000);
// Receive everything the command produces, up to and including channel close.
ssh.channelReceiveToClose(channel_num) catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
const output = ssh.getReceivedText(alloc, channel_num, "utf-8") catch {
std.debug.print("{s}\n", .{try ssh.getLastErrorText(alloc)});
return;
};
std.debug.print("{s}\n", .{output});
ssh.disconnect();
}