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TCP Socket Connect through HTTP Proxy
See more Socket/SSL/TLS Examples
Demonstrates how to connect through an HTTP proxy server.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
const socket = try chilkat.Socket.init();
defer socket.deinit();
// To connect through an HTTP proxy, set the HttpProxyHostname
// and HttpProxyPort properties to the hostname (or IP address)
// and port of the HTTP proxy. Typical port numbers used by
// HTTP proxy servers are 3128 and 8080.
socket.setHttpProxyHostname("www.my-http-proxy.com");
socket.setHttpProxyPort(3128);
// Important: Your HTTP proxy server must allow non-HTTP
// traffic to pass. Otherwise this does not work.
// Connect (via the HTTP proxy) to port 5555 of 192.168.1.108.
// hostname may be a domain name or IP address.
const hostname = "192.168.1.108";
const ssl = false;
const max_wait_millisec = 20000;
socket.connect(hostname, 5555, ssl, max_wait_millisec) catch {
std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
return;
};
// Set maximum timeouts for reading an writing (in millisec)
socket.setMaxReadIdleMs(10000);
socket.setMaxSendIdleMs(10000);
// The ficticious server (in this example) is going to send a "Hello World!"
// message. Read it:
const received_msg = socket.receiveString(alloc) catch {
std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
return;
};
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
try socket.close(20000);
std.debug.print("{s}\n", .{received_msg});
}