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Duplicate a Socket Wrapper Sharing the Connection

See more Socket/SSL/TLS Examples

Demonstrates Socket.DupSocket, which populates a destination Socket with another wrapper that shares this object's underlying connection.

Background. The shared connection is reference-counted, and all wrappers operate on the same live connection. The destination first releases any connection it previously held.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    const socket = try chilkat.Socket.init();
    defer socket.deinit();

    // Connect to the server using TLS.
    const b_tls = true;
    const max_wait_ms = 5000;
    socket.connect("example.com", 5000, b_tls, max_wait_ms) catch {
        std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
        return;
    };

    // Create a second Socket wrapper that shares this object's underlying connection.  Both wrappers
    // operate on the same live connection; the shared connection is reference-counted.
    const dup_sock = try chilkat.Socket.init();
    defer dup_sock.deinit();
    socket.dupSocket(dup_sock) catch {
        std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("Duplicate socket wrapper created.\n", .{});
}