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Close a Socket Connection
See more Socket/SSL/TLS Examples
Demonstrates Socket.Close, which gracefully terminates and closes the current TCP, TLS, or SSH channel connection. The argument bounds how long to wait for clean shutdown processing.
Background. A value of 0 waits indefinitely for the clean close, while a positive value waits up to that many milliseconds.
Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
const socket = try chilkat.Socket.init();
defer socket.deinit();
// Connect to the server using TLS. The 3rd argument enables the TLS handshake after the TCP
// connection succeeds; the 4th is the maximum time to wait, in milliseconds.
const b_tls = true;
const max_wait_ms = 5000;
socket.connect("example.com", 5000, b_tls, max_wait_ms) catch {
std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
return;
};
// StringCharset controls the character encoding used when sending and receiving text.
socket.setStringCharset("utf-8");
// Gracefully close the current TCP, TLS, or SSH channel connection. The argument is the maximum
// number of milliseconds to wait for clean shutdown processing (0 waits indefinitely).
socket.close(1000) catch {
std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
return;
};
std.debug.print("Connection closed.\n", .{});
}