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Close a Socket Connection

See more Socket/SSL/TLS Examples

Demonstrates Socket.Close, which gracefully terminates and closes the current TCP, TLS, or SSH channel connection. The argument bounds how long to wait for clean shutdown processing.

Background. A value of 0 waits indefinitely for the clean close, while a positive value waits up to that many milliseconds.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    const socket = try chilkat.Socket.init();
    defer socket.deinit();

    // Connect to the server using TLS.  The 3rd argument enables the TLS handshake after the TCP
    // connection succeeds; the 4th is the maximum time to wait, in milliseconds.
    const b_tls = true;
    const max_wait_ms = 5000;
    socket.connect("example.com", 5000, b_tls, max_wait_ms) catch {
        std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
        return;
    };

    // StringCharset controls the character encoding used when sending and receiving text.
    socket.setStringCharset("utf-8");

    // Gracefully close the current TCP, TLS, or SSH channel connection.  The argument is the maximum
    // number of milliseconds to wait for clean shutdown processing (0 waits indefinitely).
    socket.close(1000) catch {
        std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("Connection closed.\n", .{});
}