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Check Whether a Socket Is Writable
See more Socket/SSL/TLS Examples
Demonstrates Socket.CheckWriteable, which waits for the connected socket to become writable. It returns 1 if writable, 0 if it did not become writable before the timeout, or -1 on error.
Background. A maxWaitMs of 0 performs a nonblocking poll. This is useful for flow control before attempting a large send.
Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
const socket = try chilkat.Socket.init();
defer socket.deinit();
// Connect to the server using TLS.
const b_tls = true;
const max_wait_ms = 5000;
socket.connect("example.com", 5000, b_tls, max_wait_ms) catch {
std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
return;
};
// Wait up to 5 seconds for the socket to become writable. Returns 1 if writable, 0 if it did not
// become writable before the timeout, or -1 on error.
const writable = socket.checkWriteable(5000);
if (writable < 0) {
std.debug.print("{s}\n", .{try socket.getLastErrorText(alloc)});
return;
}
if (writable != 1) {
std.debug.print("The socket did not become writable before the timeout.\n", .{});
return;
}
std.debug.print("The socket is writable.\n", .{});
}