Zig
Zig
Rename Email Attachments After Adding
Demonstrates how to rename email attachments after adding but before sending.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
const mailman = try chilkat.MailMan.init();
defer mailman.deinit();
mailman.setSmtpHost("smtp.my-mail-server.com");
mailman.setSmtpUsername("MY_SMTP_USERNAME");
mailman.setSmtpPassword("MY_SMTP_PASSWORD");
mailman.setSmtpSsl(true);
mailman.setSmtpPort(465);
const email = try chilkat.Email.init();
defer email.deinit();
email.setSubject("This is a test");
email.setBody("This is a test");
email.setFrom("Chilkat Support <support@chilkatsoft.com>");
try email.addTo("Chilkat Admin", "admin@chilkatsoft.com");
// To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.
// Add some attachments.
// The AddFileAttachment method returns the value of the content-type it chose for the attachment.
var content_type: [:0]const u8 = email.addFileAttachment(alloc, "qa_data/jpg/starfish.jpg") catch {
std.debug.print("{s}\n", .{try email.getLastErrorText(alloc)});
return;
};
content_type = email.addFileAttachment(alloc, "qa_data/pdf/fishing.pdf") catch {
std.debug.print("{s}\n", .{try email.getLastErrorText(alloc)});
return;
};
// If we save the email to a .eml, we can examine in a text editor.
email.saveEml("qa_output/e1.eml") catch {
std.debug.print("{s}\n", .{try email.getLastErrorText(alloc)});
std.debug.print("Failed to save .eml\n", .{});
return;
};
// We see the following in the e1.eml
// Notice that Chilkat replaced the full path with just the filename.
// The full local path is not part of the email that gets sent..
// ...
// --------------020807050607070004010609
// Content-Type: image/jpeg; name="starfish.jpg"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="starfish.jpg"
//
// ...
// --------------020807050607070004010609
// Content-Type: application/pdf; name="fishing.pdf"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="fishing.pdf"
// ...
// Before sending, each filename can be changed within the email object.
// For example:
try email.setAttachmentFilename(0, "orange_starfish.jpg");
try email.setAttachmentFilename(1, "tuna_fishing.pdf");
// Look at the new MIME source of the email in a text editor...
email.saveEml("qa_output/e2.eml") catch {
std.debug.print("{s}\n", .{try email.getLastErrorText(alloc)});
std.debug.print("Failed to save .eml\n", .{});
return;
};
// You'll see this:
// ...
// --------------020807050607070004010609
// Content-Type: image/jpeg; name="orange_starfish.jpg"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="orange_starfish.jpg"
//
// ...
// --------------020807050607070004010609
// Content-Type: application/pdf; name="tuna_fishing.pdf"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="tuna_fishing.pdf"
// ...
// Send the email with the updated filenames..
mailman.sendEmail(email) catch {
std.debug.print("{s}\n", .{try mailman.getLastErrorText(alloc)});
return;
};
mailman.closeSmtpConnection() catch {
std.debug.print("Connection to SMTP server not closed cleanly.\n", .{});
};
std.debug.print("Mail with attachments sent!\n", .{});
}