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Set a MIME Body from Transfer-Encoded Text
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Demonstrates the Chilkat Mime.SetBodyFromEncoded method, which sets the body from already transfer-encoded text. The first argument is the encoding (base64 or quoted-printable) and the second is the encoded text.
Background: Sometimes you already hold content in its encoded form — a Base64 string from a database or another API — and re-decoding just to have Chilkat re-encode it is wasteful. This method stores the encoded text as-is and records the matching transfer encoding, so the body is correct without a needless round trip. Only the standard reversible encodings, Base64 and quoted-printable, are accepted.
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const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
// Demonstrates the Mime.SetBodyFromEncoded method, which sets the body from already transfer-
// encoded text. The 1st argument is the encoding ("base64" or "quoted-printable") and the 2nd is
// the encoded text.
const mime = try chilkat.Mime.init();
defer mime.deinit();
mime.setContentType("text/plain");
// The body is provided already Base64-encoded; Chilkat stores it without re-encoding.
const base64_body = "SGVsbG8sIHRoaXMgaXMgdGhlIGJvZHku";
mime.setBodyFromEncoded("base64", base64_body) catch {
std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
return;
};
// The decoded body is the original text.
const decoded = mime.getBodyDecoded(alloc) catch {
std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
return;
};
std.debug.print("{s}\n", .{decoded});
}