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Save a MIME Body (Attachment) to a File

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Demonstrates the Chilkat Mime.SaveBody method, which writes the decoded body bytes of the current part to a file. The only argument is the file path. Base64 and quoted-printable are decoded; MIME headers and multipart framing are not written.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: This is the direct way to extract a part's content to disk — saving an attachment or the payload of a part as its real, decoded bytes. Chilkat reverses the transfer encoding so the file contains the actual content, not its Base64 form. To reach a specific attachment in a multipart message, navigate to that part (for example with PartAt) before calling this.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    const mime = try chilkat.Mime.init();
    defer mime.deinit();
    mime.loadMimeFile("qa_data/message.eml") catch {
        std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
        return;
    };

    // Write the decoded body bytes of the current part to a file.  Base64 and quoted-printable are
    // decoded; MIME headers and multipart framing are not written.  This is how you save an
    // attachment or the raw content of a part.
    mime.saveBody("qa_output/body_content.dat") catch {
        std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("Body saved.\n", .{});
}