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Serialize MIME to a String

See more MIME Examples

Demonstrates the Chilkat Mime.GetMime method, which serializes and returns the complete MIME entity — headers, body, multipart boundaries, and all descendants — as a string. It takes no arguments.

Background: This produces the finished MIME text ready to send, store, or hand to another component — the inverse of loading. The whole tree is emitted, including generated multipart boundaries. Because it returns a string, it is best for text-safe content; when the body may contain raw binary bytes, serialize with GetMimeBd to a BinData instead so nothing is altered.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    // Demonstrates the Mime.GetMime method, which serializes and returns the complete MIME entity
    // (headers, body, multipart boundaries, and all descendants) as a string.  It takes no
    // arguments.

    const mime = try chilkat.Mime.init();
    defer mime.deinit();

    // Build a simple MIME entity.
    mime.setBodyFromPlainText("Hello, this is the message body.") catch {
        std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
        return;
    };

    // Serialize it to a string.
    const mime_text = mime.getMime(alloc) catch {
        std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("{s}\n", .{mime_text});
}