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Convert 8-bit MIME Parts to Base64

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Demonstrates the Chilkat Mime.Convert8Bit method, which recursively converts every part whose Content-Transfer-Encoding is 8bit or binary to base64. It takes no arguments and is a void method.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: The original SMTP standard only guaranteed 7-bit transport, and some legacy servers still reject or mangle raw 8-bit and binary content. Converting those parts to base64 — a 7-bit-safe encoding — makes the whole message safe to relay through such systems without loss. It walks the entire tree, so a multipart message with several offending parts is fixed in one call.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    const mime = try chilkat.Mime.init();
    defer mime.deinit();
    mime.loadMimeFile("qa_data/message.eml") catch {
        std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
        return;
    };

    // Recursively convert every part whose Content-Transfer-Encoding is 8bit or binary to base64.
    // This makes the MIME safe to transmit over channels that only support 7-bit text (such as some
    // legacy SMTP servers).
    mime.convert8Bit();

    std.debug.print("8bit/binary parts converted to base64.\n", .{});
    const mime_text = mime.getMime(alloc) catch {
        std.debug.print("{s}\n", .{try mime.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("{s}\n", .{mime_text});
}