Zig
Zig
Using IMAP IDLE to Wait for Updates
This example demonstrates how to use the IMAP IDLE functionality in Chilkat.Chilkat Zig Downloads
const std = @import("std");
const chilkat = @import("chilkat");
pub fn main(init: std.process.Init) !void {
const alloc = init.arena.allocator();
const imap = try chilkat.Imap.init();
defer imap.deinit();
// ....
// ....
// ....
// Select an IMAP mailbox
imap.selectMailbox("INBOX") catch {
std.debug.print("{s}\n", .{try imap.getLastErrorText(alloc)});
return;
};
// After a mailbox has been selected, IDLE may begin.
// Idling tells the IMAP server to push unsolicited updates for the selected
// mailbox to the connected client (which is your application).
imap.idleStart() catch {
std.debug.print("{s}\n", .{try imap.getLastErrorText(alloc)});
return;
};
// Once idling has started, your code still has to periodically check to see
// if any updates have arrived. However, this is significantly different
// then what normally occurs when checking email. The IdleCheck does NOT
// send a message to the IMAP server. It simply checks the connection to see
// if any data has arrived. If so, it can be consumed and the client (your app)
// can react appropriately.
// Note: It is recommended that idling only run for a max of 20 minutes before stopping and
// re-starting the IDLE. This is to maintain a minimum low level of activity so that
// the IMAP server does not disconnect (which it may do if it considers the connection to
// be truly inactive, i.e. forgotten).
// To check the connection for IDLE updates, call IdleCheck. The 1st argument indicates how
// long we're willing to wait. We'll wait 1 millisecond:
_ = imap.idleCheck(alloc, 1) catch {
std.debug.print("{s}\n", .{try imap.getLastErrorText(alloc)});
return;
};
// See the online reference documentation for details regarding the XML that is returned.
// Your application code would parse the XML to determine what action to take.
// If the XML contains "<idle></idle>", then no updates are available and your application
// would call IdleCheck again at some point in the future.
// If updates are available, the IDLE must be terminated by calling IdleDone, like this:
imap.idleDone() catch {
std.debug.print("{s}\n", .{try imap.getLastErrorText(alloc)});
return;
};
// Once the IDLE is terminated, your application can make calls to fetch email, etc.
// Any attempt to communicate with the IMAP server prior to terminating the IDLE will
// result in failure.
// IMPORTANT: Please realize that your application code will be structured differently than shown here.
// The call to IdleCheck will likely be in a function/procedure that is periodically called
// after the IdleStart has been called from some other location in your app.
}