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Zig

Set FTP Connection and Read Timeouts

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Demonstrates the timeout properties ConnectTimeout, ReadTimeout, and IdleTimeoutMs.

Background: The three timeouts guard different phases: ConnectTimeout (in seconds) bounds how long a connection attempt blocks so an unreachable server fails promptly; ReadTimeout (seconds) limits how long a data connection may stall without new data; and IdleTimeoutMs (milliseconds) caps a lack of forward progress overall. Tuning them prevents a hung server or flaky link from freezing an automated job indefinitely.

Chilkat Zig Downloads

Zig
const std = @import("std");
const chilkat = @import("chilkat");

pub fn main(init: std.process.Init) !void {
    const alloc = init.arena.allocator();

    const ftp = try chilkat.Ftp2.init();
    defer ftp.deinit();

    ftp.setHostname("ftp.example.com");
    ftp.setUsername("myFtpLogin");

    // Maximum seconds to wait for the TCP connection to be accepted.
    ftp.setConnectTimeout(15);

    // Maximum seconds a data connection may go without receiving more data before timing out.
    ftp.setReadTimeout(30);

    // Maximum milliseconds without a control-channel response or forward progress before failing.
    ftp.setIdleTimeoutMs(20000);

    // Normally you would not hard-code the password in source.  You should instead obtain it
    // from an interactive prompt, environment variable, or a secrets vault.
    ftp.setPassword("myPassword");

    ftp.connect() catch {
        std.debug.print("{s}\n", .{try ftp.getLastErrorText(alloc)});
        return;
    };

    std.debug.print("Connected with custom timeouts.\n", .{});

    ftp.disconnect() catch {
        std.debug.print("{s}\n", .{try ftp.getLastErrorText(alloc)});
        return;
    };
}