Xojo Plugin
Xojo Plugin
Read Data from an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelRead method, which reads incoming SSH channel messages. The only argument is the channel number; the ReadTimeoutMs property limits how long it waits. Received data is appended to the channel's receive buffer, then retrieved with a GetReceived... method.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background: SSH reading is a two-step pattern that trips people up at first: the
Channel* read/poll methods move bytes from the network into an internal per-channel buffer, and a separate GetReceived... call hands that buffer to your code. A positive return is therefore a buffer total, not a count of what this call fetched. Note that a 0 return means EOF or close — buffered data can still remain and should be drained.Chilkat Xojo Plugin Downloads
Dim success As Boolean
success = False
// Demonstrates the Ssh.ChannelRead method, which reads incoming SSH channel messages. The only
// argument is the channel number. The ReadTimeoutMs property limits how long it waits.
Dim ssh As New Chilkat.Ssh
Dim sshPort As Int32
sshPort = 22
success = ssh.Connect("ssh.example.com",sshPort)
If (success = False) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
Dim password As String
password = "mySshPassword"
success = ssh.AuthenticatePw("mySshLogin",password)
If (success = False) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
Dim channelNum As Int32
channelNum = ssh.OpenSessionChannel()
If (channelNum < 0) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = ssh.SendReqShell(channelNum)
If (success = False) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
success = ssh.ChannelSendString(channelNum,"uname -a" + EndOfLine.Unix,"utf-8")
If (success = False) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
// The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
// channel close was processed, or the total number of buffered bytes when greater than 0.
Dim result As Int32
result = ssh.ChannelRead(channelNum)
If (result = -1) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
If (result = -2) Then
System.DebugLog("No channel data arrived before the timeout.")
End If
If (result = 0) Then
System.DebugLog("EOF or channel close was processed. Buffered data may still remain.")
End If
If (result > 0) Then
System.DebugLog("Total bytes buffered: " + Str(result))
End If
Dim output As String
output = ssh.GetReceivedText(channelNum,"utf-8")
If (ssh.LastMethodSuccess = False) Then
System.DebugLog(ssh.LastErrorText)
Return
End If
System.DebugLog(output)
ssh.Disconnect