Xbase++ Requires Chilkat v11.0.0+
Xbase++
WebSocket through SSH Tunnel
See more WebSocket Examples
This example shows how to establish a WebSocket connection through an SSH tunnel. The WebSocket protocol communications will be encapsulated within an SSH tunnel.Chilkat Xbase++ Downloads
LOCAL nSuccess
LOCAL oTunnel
LOCAL cSshHostname
LOCAL nSshPort
LOCAL nBTls
LOCAL nPort
LOCAL nMaxWaitMs
LOCAL oChannel
LOCAL oRest
LOCAL oWs
LOCAL cResponseBody
LOCAL nStatusCode
nSuccess := 0
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// --------------------------------------------------
// This example borrows the code from the REST through SSH Tunnel example.
// We first use the Chilkat Socket object to establish a connection to the WebSocket server through an SSH Tunnel.
// Next, the Rest object uses the Socket object for its connection.
// Finally, the WebSocket object uses the Rest object for its connection.
//
// Hopefully the flexibility of this architecture is easy to see. All of the HTTP functionality of the Rest object,
// such as HTTP authentication, custom headers, etc. is available to the WebSocket. Likewise, all of the advanced functionality
// of the Socket object is in turn available to the Rest object.
// The high-level steps for accomplishing the task of running the WebSocket protocol through an SSH accomplished as follows:
// 1) Create the SSH tunnel using Chilkat Socket.
// 2) Open a port-forwarding channel (to the WebSocket server) within the tunnel.
// 2) Tell Rest to use the Socket object.
// 3) Tell WebSocket to use the Rest object.
oTunnel := CreateObject("Chilkat.Socket")
cSshHostname := "sftp.example.com"
nSshPort := 22
// Connect to an SSH server and establish the SSH tunnel:
nSuccess := oTunnel:SshOpenTunnel(cSshHostname, nSshPort)
IF (nSuccess == 0)
? oTunnel:LastErrorText
oTunnel:destroy()
RETURN
ENDIF
// Authenticate with the SSH server via a login/password
// or with a public key.
// This example demonstrates SSH password authentication.
nSuccess := oTunnel:SshAuthenticatePw("mySshLogin", "mySshPassword")
IF (nSuccess == 0)
? oTunnel:LastErrorText
oTunnel:destroy()
RETURN
ENDIF
// OK, the SSH tunnel is setup. Now open a channel within the tunnel.
nBTls := 1
nPort := 443
nMaxWaitMs := 5000
// This returns a socket object that is a single channel within the SSH tunnel.
// The SSH channel is our logical port-forwarded connection through the SSH tunnel.
// Note: This example establishes a TLS connection to the target WebSocket server.
// (The TLS protocol will run on the logical channel within the SSH tunnel.)
// Your application can just as easily make a non-TLS connection by changing the arguments
// passed to SshNewChannel.
oChannel := CreateObject("Chilkat.Socket")
nSuccess := oTunnel:SshNewChannel("some-websocket-server.com", nPort, nBTls, nMaxWaitMs, oChannel)
IF (nSuccess == 0)
? oTunnel:LastErrorText
oTunnel:destroy()
oChannel:destroy()
RETURN
ENDIF
// Create a REST object and tell it to use the SSH channel.
// This connection is a TLS running on an SSH channel through an SSH tunnel.
// In other words, TLS is wrapped within the SSH tunnel.
oRest := CreateObject("Chilkat.Rest")
nSuccess := oRest:UseConnection(oChannel, 0)
IF (nSuccess == 0)
? oRest:LastErrorText
oTunnel:destroy()
oChannel:destroy()
oRest:destroy()
RETURN
ENDIF
// Finally, tell our WebSocket object to use the Rest object..
oWs := CreateObject("Chilkat.WebSocket")
// Tell the WebSocket to use this connection.
nSuccess := oWs:UseConnection(oRest)
IF (nSuccess == 0)
? oWs:LastErrorText
oTunnel:destroy()
oChannel:destroy()
oRest:destroy()
oWs:destroy()
RETURN
ENDIF
// Add the standard WebSocket open handshake headers that will be needed.
// (This adds the required HTTP request headers to the rest object.)
oWs:AddClientHeaders()
// Add any additional headers that might be desired.
// Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin".
oRest:AddHeader("Sec-WebSocket-Protocol", "x-some-websocket-subprotocol")
oRest:AddHeader("Origin", "http://some-websocket-server.com")
// Do the open handshake.
cResponseBody := oRest:FullRequestNoBody("GET", "/something")
IF (oRest:LastMethodSuccess == 0)
? oRest:LastErrorText
oTunnel:destroy()
oChannel:destroy()
oRest:destroy()
oWs:destroy()
RETURN
ENDIF
// If successful, the HTTP response status code should be 101,
// and the response body will be empty. (If it failed, we'll have a look
// at the response body..)
nStatusCode := oRest:ResponseStatusCode
? "Response status code: " + Str(nStatusCode)
IF (nStatusCode != 101)
? cResponseBody
? "-- Failed because of unexpected response status code."
oTunnel:destroy()
oChannel:destroy()
oRest:destroy()
oWs:destroy()
RETURN
ENDIF
// We have the expected 101 response, so let's now validate the
// contents of the response, such as the value sent by the server in the
// Sec-WebSocket-Accept header.
nSuccess := oWs:ValidateServerHandshake()
IF (nSuccess == 0)
? oWs:LastErrorText
oTunnel:destroy()
oChannel:destroy()
oRest:destroy()
oWs:destroy()
RETURN
ENDIF
? "WebSocket connection successful."
// The application may now begin sending and receiving frames on the WebSocket connection.
// (At this point, we're done with the rest object...)
oTunnel:destroy()
oChannel:destroy()
oRest:destroy()
oWs:destroy()