Xbase++
Xbase++
UniPin Game List
See more UniPin Examples
Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.Chilkat Xbase++ Downloads
LOCAL nSuccess
LOCAL oHttp
LOCAL oDt
LOCAL cTimestamp
LOCAL cPartnerId
LOCAL oCrypt
LOCAL oSbMacData
LOCAL cAuth
LOCAL oResp
LOCAL oSbResponseBody
LOCAL oJResp
LOCAL nRespStatusCode
LOCAL cGame_category
LOCAL cGame_code
LOCAL cGame_name
LOCAL cIcon_url
LOCAL cGame_status
LOCAL cUpdated_at
LOCAL nStatus
LOCAL cReason
LOCAL i
LOCAL nCount_i
nSuccess := 0
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
oHttp := CreateObject("Chilkat.Http")
// Implements the following CURL command:
// curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
// --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
// --header 'timestamp: 1566552295' \
// --header 'path: in-game-topup/list' \
// --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
// --header 'Content-Type: application/json'
// Use the following online tool to generate HTTP code from a CURL command
// Convert a cURL Command to HTTP Source Code
oDt := CreateObject("Chilkat.CkDateTime")
oDt:SetFromCurrentSystemTime()
cTimestamp := oDt:GetAsUnixTimeStr(0)
// Change this to your actual partner ID.
cPartnerId := "587e3675-e0ed-4e9e-9b39-099b11498fdc"
oHttp:SetRequestHeader("path", "in-game-topup/list")
oHttp:SetRequestHeader("timestamp", cTimestamp)
oHttp:SetRequestHeader("partnerid", cPartnerId)
oHttp:SetRequestHeader("Content-Type", "application/json")
// Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey)
oCrypt := CreateObject("Chilkat.Crypt2")
oCrypt:MacAlgorithm := "hmac"
oCrypt:HashAlgorithm := "sha256"
oCrypt:EncodingMode := "hexlower"
// Change this to your actual secret key..
oCrypt:SetMacKeyEncoded("wabc123asljdgadlgd3", "us-ascii")
oSbMacData := CreateObject("Chilkat.StringBuilder")
oSbMacData:Append(cPartnerId)
oSbMacData:Append(cTimestamp)
oSbMacData:Append("in-game-topup/list")
cAuth := oCrypt:MacStringENC(oSbMacData:GetAsString())
oHttp:SetRequestHeader("auth", cAuth)
oResp := CreateObject("Chilkat.HttpResponse")
nSuccess := oHttp:HttpNoBody("POST", "https://dev-api.unipin.com/in-game-topup/list", oResp)
IF (nSuccess == 0)
? oHttp:LastErrorText
oHttp:destroy()
oDt:destroy()
oCrypt:destroy()
oSbMacData:destroy()
oResp:destroy()
RETURN
ENDIF
oSbResponseBody := CreateObject("Chilkat.StringBuilder")
oResp:GetBodySb(oSbResponseBody)
oJResp := CreateObject("Chilkat.JsonObject")
oJResp:LoadSb(oSbResponseBody)
oJResp:EmitCompact := 0
? "Response Body:"
? oJResp:Emit()
nRespStatusCode := oResp:StatusCode
? "Response Status Code = " + Str(nRespStatusCode)
IF (nRespStatusCode >= 400)
? "Response Header:"
? oResp:Header
? "Failed."
oHttp:destroy()
oDt:destroy()
oCrypt:destroy()
oSbMacData:destroy()
oResp:destroy()
oSbResponseBody:destroy()
oJResp:destroy()
RETURN
ENDIF
// Sample JSON response:
// (Sample code for parsing the JSON response is shown below)
// {
// "game_list": [
// {
// "game_category": "MLBB_ID",
// "game_code": "MLBBD_ID",
// "game_name": "Mobile Legends Diamonds",
// "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
// "game_status": "active",
// "updated_at": "2019-08-09 16:35:43"
// },
// {
// "game_category": "MLBB_ID",
// "game_code": "MLBBS_ID",
// "game_name": "Mobile Legends Starlight Member",
// "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
// "game_status": "active",
// "updated_at": "2019-08-09 16:34:18"
// },
// ...
// ...
// ],
// "status": 1,
// "reason": "Successful"
// }
// Sample code for parsing the JSON response...
// Use the following online tool to generate parsing code from sample JSON:
// Generate Parsing Code from JSON
nStatus := oJResp:IntOf("status")
cReason := oJResp:StringOf("reason")
i := 0
nCount_i := oJResp:SizeOfArray("game_list")
DO WHILE i < nCount_i
oJResp:I := i
cGame_category := oJResp:StringOf("game_list[i].game_category")
cGame_code := oJResp:StringOf("game_list[i].game_code")
cGame_name := oJResp:StringOf("game_list[i].game_name")
cIcon_url := oJResp:StringOf("game_list[i].icon_url")
cGame_status := oJResp:StringOf("game_list[i].game_status")
cUpdated_at := oJResp:StringOf("game_list[i].updated_at")
i := i + 1
ENDDO
oHttp:destroy()
oDt:destroy()
oCrypt:destroy()
oSbMacData:destroy()
oResp:destroy()
oSbResponseBody:destroy()
oJResp:destroy()