Xbase++
Xbase++
SSH Keyboard-Interactive Authentication
See more SSH Examples
Demonstrates keyboard-interactive authentication with an SSH server. StartKeyboardAuth returns XML describing the server's prompts, and ContinueKeyboardAuth submits each response. Authentication is complete when the returned XML contains either a success or an error node.
Background: Keyboard-interactive is SSH's flexible, prompt-driven method: rather than assuming a single password, the server asks one or more questions — a password, a one-time code, a security question — and the client answers each. This is how SSH supports two-factor and other challenge-response schemes. The prompt XML also indicates whether each response should be echoed, so a client knows when to mask input. A server may issue several rounds, so a robust implementation loops until it sees success or error rather than assuming one exchange is enough.
Chilkat Xbase++ Downloads
LOCAL nSuccess
LOCAL oSsh
LOCAL cHostname
LOCAL nPort
LOCAL cXmlResponse
LOCAL oXml
LOCAL cPassword
nSuccess := 0
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Demonstrates keyboard-interactive authentication with an SSH server. The server sends one or
// more prompts as XML, and the application answers each with ContinueKeyboardAuth.
oSsh := CreateObject("Chilkat.Ssh")
oSsh:ConnectTimeoutMs := 5000
oSsh:ReadTimeoutMs := 15000
cHostname := "ssh.example.com"
nPort := 22
nSuccess := oSsh:Connect(cHostname, nPort)
IF (nSuccess == 0)
? oSsh:LastErrorText
oSsh:destroy()
RETURN
ENDIF
// Begin keyboard-interactive authentication. The returned XML describes the server's prompts.
cXmlResponse := oSsh:StartKeyboardAuth("mySshLogin")
IF (oSsh:LastMethodSuccess == 0)
? oSsh:LastErrorText
oSsh:destroy()
RETURN
ENDIF
// If the server sent a user authentication banner, an application may display it before
// prompting.
? "UserAuthBanner: " + oSsh:UserAuthBanner
oXml := CreateObject("Chilkat.Xml")
nSuccess := oXml:LoadXml(cXmlResponse)
IF (nSuccess == 0)
? oXml:LastErrorText
oSsh:destroy()
oXml:destroy()
RETURN
ENDIF
// Authentication is complete when the XML contains either a "success" or an "error" node.
IF (oXml:HasChildWithTag("success"))
? "No password required, already authenticated."
oSsh:destroy()
oXml:destroy()
RETURN
ENDIF
IF (oXml:HasChildWithTag("error"))
? "Authentication failed."
oSsh:destroy()
oXml:destroy()
RETURN
ENDIF
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
cPassword := "mySshPassword"
// Answer the prompt. Typically one call is enough, but a server may issue several rounds of
// prompts, so a robust client loops until it sees "success" or "error".
cXmlResponse := oSsh:ContinueKeyboardAuth(cPassword)
IF (oSsh:LastMethodSuccess == 0)
? oSsh:LastErrorText
oSsh:destroy()
oXml:destroy()
RETURN
ENDIF
nSuccess := oXml:LoadXml(cXmlResponse)
IF (nSuccess == 0)
? oXml:LastErrorText
oSsh:destroy()
oXml:destroy()
RETURN
ENDIF
IF (oXml:HasChildWithTag("success"))
? "SSH keyboard-interactive authentication successful."
oSsh:destroy()
oXml:destroy()
RETURN
ENDIF
IF (oXml:HasChildWithTag("error"))
? "Authentication failed."
ENDIF
oSsh:destroy()
oXml:destroy()