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Xbase++

Move a Connection into Another Socket

See more Socket/SSL/TLS Examples

Demonstrates Socket.TakeConnection, which moves the active connection from one Socket into another. The receiving object first releases any connection it previously held.

Background. Unlike TakeSocket, TakeConnection does not add a member to a socket set. After success, the source socket holds no connection. This is useful for handing an accepted connection to a dedicated handler object.

Chilkat Xbase++ Downloads

Xbase++
LOCAL nSuccess
LOCAL oListenSock
LOCAL oConnectedSock
LOCAL oHandlerSock

nSuccess := 0

oListenSock := CreateObject("Chilkat.Socket")

nSuccess := oListenSock:BindAndListen(5000, 25)
IF (nSuccess == 0)
    ? oListenSock:LastErrorText
    oListenSock:destroy()
    RETURN
ENDIF

oConnectedSock := CreateObject("Chilkat.Socket")
nSuccess := oListenSock:AcceptNext(20000, oConnectedSock)
IF (nSuccess == 0)
    ? oListenSock:LastErrorText
    oListenSock:destroy()
    oConnectedSock:destroy()
    RETURN
ENDIF

//  Move the active connection out of connectedSock and into another Socket object.  Unlike
//  TakeSocket, this does not add a member to a socket set.  After success, connectedSock holds no
//  connection.
oHandlerSock := CreateObject("Chilkat.Socket")
nSuccess := oHandlerSock:TakeConnection(oConnectedSock)
IF (nSuccess == 0)
    ? oHandlerSock:LastErrorText
    oListenSock:destroy()
    oConnectedSock:destroy()
    oHandlerSock:destroy()
    RETURN
ENDIF

? "Connection moved to the handler socket."

oListenSock:destroy()
oConnectedSock:destroy()
oHandlerSock:destroy()