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(Unicode C++) Add Binary Data to a ZIP Using AddBdSee more Zip ExamplesThis example demonstrates how to use the The data is created entirely in memory, added to the ZIP as
#include <CkZipW.h> #include <CkBinDataW.h> void ChilkatSample(void) { bool success = false; // Create a new ZIP archive. CkZipW zip; success = zip.NewZip(L"inMemoryData.zip"); if (success == false) { wprintf(L"%s\n",zip.lastErrorText()); return; } // Create a BinData object containing binary content. CkBinDataW bd; // Append some bytes as hexadecimal. // The decoded bytes will become the contents of the ZIP entry. success = bd.AppendEncoded(L"000102030405060708090A0B0C0D0E0F",L"hex"); if (success == false) { wprintf(L"%s\n",bd.lastErrorText()); return; } // Add the BinData contents as a file entry within the ZIP. // The file will be stored as "data/binary.dat" inside the ZIP archive. success = zip.AddBd(L"data/binary.dat",bd); if (success == false) { wprintf(L"%s\n",zip.lastErrorText()); return; } // Write the ZIP archive to disk and close it. success = zip.WriteZipAndClose(); if (success == false) { wprintf(L"%s\n",zip.lastErrorText()); return; } wprintf(L"ZIP archive created successfully.\n"); } |
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