Unicode C++
Unicode C++
Add Binary Data to a ZIP Using AddBd
See more Zip Examples
This example demonstrates how to use the AddBd method to add binary data from a BinData object as a file entry within a ZIP archive.
The data is created entirely in memory, added to the ZIP as data/binary.dat, and then written to disk.
Chilkat Unicode C++ Downloads
#include <CkZipW.h>
#include <CkBinDataW.h>
void ChilkatSample(void)
{
bool success = false;
// Create a new ZIP archive.
CkZipW zip;
success = zip.NewZip(L"inMemoryData.zip");
if (success == false) {
wprintf(L"%s\n",zip.lastErrorText());
return;
}
// Create a BinData object containing binary content.
CkBinDataW bd;
// Append some bytes as hexadecimal.
// The decoded bytes will become the contents of the ZIP entry.
success = bd.AppendEncoded(L"000102030405060708090A0B0C0D0E0F",L"hex");
if (success == false) {
wprintf(L"%s\n",bd.lastErrorText());
return;
}
// Add the BinData contents as a file entry within the ZIP.
// The file will be stored as "data/binary.dat" inside the ZIP archive.
success = zip.AddBd(L"data/binary.dat",bd);
if (success == false) {
wprintf(L"%s\n",zip.lastErrorText());
return;
}
// Write the ZIP archive to disk and close it.
success = zip.WriteZipAndClose();
if (success == false) {
wprintf(L"%s\n",zip.lastErrorText());
return;
}
wprintf(L"ZIP archive created successfully.\n");
}