Unicode C++
Unicode C++
SSH Tunnel Uncommon Options
See more SSH Tunnel Examples
Demonstrates the UncommonOptions property, which enables optional behavior for uncommon requirements. The default is an empty string; provide a comma-separated list of keywords to enable more than one option. Available keywords are listed in the reference documentation.
Background: This is a catch-all for narrow workarounds that do not warrant their own properties — forcing a specific signature algorithm, disabling the periodic keep-alive, removing weak MACs, bypassing a VPN on Android, and so on. Most applications never set it. When you do, it is usually to satisfy a particular server's quirk or a specific security requirement, and the exact keyword matters, so consult the documented list rather than guessing.
Chilkat Unicode C++ Downloads
#include <CkSshTunnelW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the SshTunnel.UncommonOptions property, which enables optional behavior for
// uncommon requirements. The default is an empty string, appropriate for most applications.
// Provide a comma-separated list of keywords to enable more than one option.
CkSshTunnelW tunnel;
// For example, disable the periodic keep-alive ignore message and remove weak MAC algorithms
// from those offered. Available keywords are listed in the reference documentation.
tunnel.put_UncommonOptions(L"NoKeepAliveIgnoreMsg,no-weak-mac-algs");
tunnel.put_DestHostname(L"db.internal.example.com");
tunnel.put_DestPort(5432);
int sshPort = 22;
success = tunnel.Connect(L"ssh.example.com",sshPort);
if (success == false) {
wprintf(L"%s\n",tunnel.lastErrorText());
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const wchar_t *password = L"mySshPassword";
success = tunnel.AuthenticatePw(L"mySshLogin",password);
if (success == false) {
wprintf(L"%s\n",tunnel.lastErrorText());
return;
}
int listenPort = 1080;
success = tunnel.BeginAccepting(listenPort);
if (success == false) {
wprintf(L"%s\n",tunnel.lastErrorText());
return;
}
wprintf(L"Tunnel established.\n");
bool waitForThreadExit = true;
success = tunnel.CloseTunnel(waitForThreadExit);
if (success == false) {
wprintf(L"%s\n",tunnel.lastErrorText());
return;
}
}