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Unicode C++

Receive an SSH Channel Until Close

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Demonstrates the Chilkat Ssh.ChannelReceiveToClose method, which receives data on a channel until the server sends and Chilkat processes channel CLOSE. The only argument is the channel number. EOF alone does not complete this method.

Important: Set the ReadTimeoutMs property before calling this method. It defaults to 0, meaning no limit, so without it the call waits forever if the server never sends channel close.

Background: This is the simplest and most reliable way to collect the complete output of a one-shot exec command, because the server closes the channel when the command finishes. It is not appropriate for an interactive shell, which never closes on its own — use the poll-based methods there instead. Both stdout and stderr are processed, merged or kept separate according to StderrToStdout.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSshW.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates the Ssh.ChannelReceiveToClose method, which receives data on a channel until the
    //  server sends channel CLOSE.  The only argument is the channel number.  EOF alone does not
    //  complete this method.

    CkSshW ssh;

    int sshPort = 22;
    success = ssh.Connect(L"ssh.example.com",sshPort);
    if (success == false) {
        wprintf(L"%s\n",ssh.lastErrorText());
        return;
    }

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    const wchar_t *password = L"mySshPassword";

    success = ssh.AuthenticatePw(L"mySshLogin",password);
    if (success == false) {
        wprintf(L"%s\n",ssh.lastErrorText());
        return;
    }

    int channelNum = ssh.OpenSessionChannel();
    if (channelNum < 0) {
        wprintf(L"%s\n",ssh.lastErrorText());
        return;
    }

    success = ssh.SendReqExec(channelNum,L"ls -l /tmp");
    if (success == false) {
        wprintf(L"%s\n",ssh.lastErrorText());
        return;
    }

    //  IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
    //  it, this call waits forever if the server never sends channel close.
    ssh.put_ReadTimeoutMs(15000);

    //  Receive everything the command produces, up to and including channel close.
    success = ssh.ChannelReceiveToClose(channelNum);
    if (success == false) {
        wprintf(L"%s\n",ssh.lastErrorText());
        return;
    }

    const wchar_t *output = ssh.getReceivedText(channelNum,L"utf-8");
    if (ssh.get_LastMethodSuccess() == false) {
        wprintf(L"%s\n",ssh.lastErrorText());
        return;
    }

    wprintf(L"%s\n",output);

    ssh.Disconnect();
    }