Unicode C++
Unicode C++
TCP Socket Send Byte and Receive Byte
Demonstrates the Chilkat Socket ReceiveByte and SendByte method.Chilkat Unicode C++ Downloads
#include <CkSocketW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSocketW sock;
// --------------------------------------------------------------------
// This example uses the public TCP echo service at https://tcpbin.com/
// --------------------------------------------------------------------
bool useTls = false;
int port = 4242;
int maxWaitMs = 5000;
success = sock.Connect(L"tcpbin.com",port,useTls,maxWaitMs);
if (success == false) {
wprintf(L"%s\n",sock.lastErrorText());
return;
}
// Wait a max of 2 seconds for a response..
sock.put_MaxReadIdleMs(2000);
// Send a byte.
sock.SendByte(96);
// The tcpbin.com echo server only echoes after receiving an LF (linefeed char)
sock.SendByte(10);
// The echo server will echo back whatever is sent to it.
// We should be able to read the same byte back..
// After successfully reading, the byte value is available in the ReceivedInt property.
bool treatAsUnsignedInt = true;
success = sock.ReceiveByte(treatAsUnsignedInt);
if (success == false) {
wprintf(L"%s\n",sock.lastErrorText());
return;
}
// Let's look at the value of the byte received. It should be 96.
wprintf(L"%d\n",sock.get_ReceivedInt());
// The echo server also echoed the LF back.
success = sock.ReceiveByte(treatAsUnsignedInt);
// Assuming success..
// Should be decimal 10.
wprintf(L"%d\n",sock.get_ReceivedInt());
}