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Unicode C++

Measure Elapsed Time with the Convenience Timer

See more Socket/SSL/TLS Examples

Demonstrates Socket.StartTiming, which starts or restarts the object's convenience timer. The ElapsedSeconds property then reports the whole number of seconds since the call.

Background. This timer is a convenience for measuring durations and does not affect connection behavior or timeouts.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSocketW.h>

void ChilkatSample(void)
    {
    CkSocketW socket;

    //  Start (or restart) the object's convenience timer.
    socket.StartTiming();

    //  Perform some work.  (Here the thread simply sleeps to let time pass.)
    socket.SleepMs(1500);

    //  Read the whole number of seconds elapsed since StartTiming was called.
    wprintf(L"Elapsed seconds: %d\n",socket.get_ElapsedSeconds());
    }