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Unicode C++

Send Encoded Bytes over a Socket

See more Socket/SSL/TLS Examples

Demonstrates Socket.SendBytesENC, which decodes text using a named encoding (such as base64) and sends the resulting binary bytes.

Background. The ENC methods move raw binary data to and from printable text using a named encoding such as base64 or hex, which is convenient for logging or for handling binary data as strings.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSocketW.h>

void ChilkatSample(void)
    {
    bool success = false;

    CkSocketW socket;

    //  Connect to the server using TLS.
    bool bTls = true;
    int maxWaitMs = 5000;
    success = socket.Connect(L"example.com",5000,bTls,maxWaitMs);
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    //  Decode the text using the named encoding, then send the resulting binary bytes.  Here the base64
    //  text "SGVsbG8=" decodes to the bytes for "Hello".
    success = socket.SendBytesENC(L"SGVsbG8=",L"base64");
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    wprintf(L"Bytes sent.\n");
    }