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Unicode C++

Receive a 16-bit Integer from a Socket

See more Socket/SSL/TLS Examples

Demonstrates Socket.ReceiveInt16, which reads exactly two bytes as a 16-bit integer and stores the result in the ReceivedInt property. Byte order and signedness are selectable.

Background. Fixed-size integers and length prefixes are common building blocks for application-defined binary protocols. Byte order is selectable, with big-endian being network byte order.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSocketW.h>

void ChilkatSample(void)
    {
    bool success = false;

    CkSocketW socket;

    //  Connect to the server using TLS.
    bool bTls = true;
    int maxWaitMs = 5000;
    success = socket.Connect(L"example.com",5000,bTls,maxWaitMs);
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    //  Read exactly two bytes as a 16-bit integer and store the result in the ReceivedInt property.
    //  The 1st argument selects byte order (true = big-endian); the 2nd selects unsigned interpretation.
    bool bBigEndian = true;
    bool bUnsigned = false;
    success = socket.ReceiveInt16(bBigEndian,bUnsigned);
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    wprintf(L"Received 16-bit integer: %d\n",socket.get_ReceivedInt());
    }