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Unicode C++

Receive Bytes as Encoded Text from a Socket

See more Socket/SSL/TLS Examples

Demonstrates Socket.ReceiveBytesENC, which receives one delivery of binary data and returns it encoded as text using a named encoding.

Background. The ENC methods move raw binary data to and from printable text using a named encoding such as base64 or hex, which is convenient for logging or for handling binary data as strings.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSocketW.h>

void ChilkatSample(void)
    {
    bool success = false;

    CkSocketW socket;

    //  Connect to the server using TLS.
    bool bTls = true;
    int maxWaitMs = 5000;
    success = socket.Connect(L"example.com",5000,bTls,maxWaitMs);
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    //  Receive one delivery of binary data and return it encoded as text using the named encoding.  This
    //  is convenient for logging or transporting binary data as printable text.
    const wchar_t *encoded = socket.receiveBytesENC(L"base64");
    if (socket.get_LastMethodSuccess() == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    wprintf(L"%s\n",encoded);
    }