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Unicode C++

Receive an Exact Number of Bytes into a BinData

See more Socket/SSL/TLS Examples

Demonstrates Socket.ReceiveBdN, which receives exactly the requested number of bytes and appends them to a BinData, continuing until the full count is satisfied.

Background. Inactivity is controlled by MaxReadIdleMs: the call fails if incoming bytes halt for longer than MaxReadIdleMs milliseconds before the full amount is received. A single receive returns only what is currently available, whereas this counted receive waits for an exact number of bytes.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSocketW.h>
#include <CkBinDataW.h>

void ChilkatSample(void)
    {
    bool success = false;

    CkSocketW socket;

    //  Connect to the server using TLS.
    bool bTls = true;
    int maxWaitMs = 5000;
    success = socket.Connect(L"example.com",5000,bTls,maxWaitMs);
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    //  MaxReadIdleMs controls the inactivity limit for receiving.  The ReceiveBdN call will fail if
    //  incoming bytes halt for longer than this many milliseconds before the full amount is received.
    socket.put_MaxReadIdleMs(15000);

    //  Receive exactly the requested number of bytes, appending them to a BinData.  The method continues
    //  receiving until the full count is satisfied or a failure occurs.
    CkBinDataW bd;
    success = socket.ReceiveBdN(256,bd);
    if (success == false) {
        wprintf(L"%s\n",socket.lastErrorText());
        return;
    }

    wprintf(L"Received %d bytes.\n",bd.get_NumBytes());
    }