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Unicode C++

Create a Remote Directory on an SFTP Server

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Demonstrates the Chilkat SFtp.CreateDir method, which creates a remote directory. The only argument is the directory path.

Background: The key caveat is that parent directories are not necessarily created automatically — creating a/b/c in one call may fail if a/b does not already exist. To build a deep path, create each level in turn (or check existence first with FileExists). Attempting to create a directory that already exists is generally an error, so guard against it when re-running a job.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkSFtpW.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates the SFtp.CreateDir method, which creates a remote directory.  The only argument
    //  is the directory path.

    CkSFtpW sftp;

    //  Connect, authenticate, and initialize the SFTP subsystem.
    int port = 22;
    success = sftp.Connect(L"sftp.example.com",port);
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    const wchar_t *password = L"mySshPassword";

    success = sftp.AuthenticatePw(L"mySshLogin",password);
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    success = sftp.InitializeSftp();
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    //  Create a remote directory.  Parent directories are not necessarily created automatically, so
    //  create each level if you need a full path.
    success = sftp.CreateDir(L"subdir/newfolder");
    if (success == false) {
        wprintf(L"%s\n",sftp.lastErrorText());
        return;
    }

    wprintf(L"Directory created.\n");

    sftp.Disconnect();
    }