Unicode C++
Unicode C++
Close a Remote SFTP File or Directory Handle
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Demonstrates the Chilkat SFtp.CloseHandle method, which closes a remote file or directory handle previously returned by OpenFile or OpenDir. The only argument is the handle.
Background: Every opened handle corresponds to state the server holds, and servers cap how many a session may keep open at once, so a long-running program that forgets to close handles will eventually start failing to open new ones. Closing also ensures buffered writes are committed. Once closed, a handle is invalid and must not be reused.
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#include <CkSFtpW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the SFtp.CloseHandle method, which closes a remote file or directory handle. The
// only argument is the handle returned by OpenFile or OpenDir.
CkSFtpW sftp;
// Connect, authenticate, and initialize the SFTP subsystem.
int port = 22;
success = sftp.Connect(L"sftp.example.com",port);
if (success == false) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const wchar_t *password = L"mySshPassword";
success = sftp.AuthenticatePw(L"mySshLogin",password);
if (success == false) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
success = sftp.InitializeSftp();
if (success == false) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// Open a remote file, obtaining a handle.
const wchar_t *handle = sftp.openFile(L"subdir/data.txt",L"readOnly",L"openExisting");
if (sftp.get_LastMethodSuccess() == false) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
// ... use the handle ...
// Close the handle to release the server-side resource. A handle should not be used after it
// is closed.
success = sftp.CloseHandle(handle);
if (success == false) {
wprintf(L"%s\n",sftp.lastErrorText());
return;
}
wprintf(L"Handle closed.\n");
sftp.Disconnect();
}