Unicode C++
Unicode C++
Save MIME to a File
See more MIME Examples
Demonstrates the Chilkat Mime.SaveMime method, which serializes the complete MIME entity and writes it to a local file. The only argument is the file path.
Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.
Background: This writes the finished message to disk in one call — producing, for example, an
.eml file that mail clients can open. It serializes the whole tree, headers and body and boundaries alike, so the saved file is a complete, self-contained MIME entity.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the Mime.SaveMime method, which serializes the complete MIME entity and writes it
// to a local file. The only argument is the file path.
CkMimeW mime;
success = mime.SetBodyFromPlainText(L"Hello, this is the message body.");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
success = mime.SaveMime(L"qa_output/message.eml");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
wprintf(L"Saved.\n");
}