Unicode C++
Unicode C++
Access a Part in a Multipart MIME Entity
See more MIME Examples
Demonstrates the Chilkat Mime.PartAt method, which provides live access to the direct child at a zero-based index. The first argument is the index and the second is a Mime object that will reference the child. Modifying it modifies the child stored in the parent tree.
Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.
Background: This is how you reach into a multipart message to inspect or edit an individual part — read a part's
Content-Type, extract an attachment's body, or change a part in place. The key point is that the returned Mime is a live reference, not a copy, so edits to it flow back into the parent tree. Loop from 0 to NumParts - 1 to visit every direct child.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
bool success = false;
CkMimeW mime;
success = mime.LoadMimeFile(L"qa_data/multipart_message.eml");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
// PartAt provides LIVE access to a direct child part. The 1st argument is the zero-based index
// and the 2nd is a Mime object that will reference the child. Modifying it modifies the child in
// the parent tree.
int n = mime.get_NumParts();
wprintf(L"Number of parts: %d\n",n);
CkMimeW part;
int i;
for (i = 0; i <= n - 1; i++) {
success = mime.PartAt(i,part);
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
wprintf(L"Part %d Content-Type: %s\n",i,part.contentType());
}
}