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Unicode C++

Load MIME from BinData

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Demonstrates the Chilkat Mime.LoadMimeBd method, which parses complete MIME bytes from a BinData and replaces the current MIME. The only argument is the BinData.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: This is the safest loader because it works on raw bytes: MIME can carry 8-bit content and even embedded NUL bytes that a text string would mangle, so loading from a BinData preserves the message exactly. Prefer it whenever the input is binary or of uncertain encoding — a downloaded message, a file read as bytes — over the string-based loaders.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkBinDataW.h>
#include <CkMimeW.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates the Mime.LoadMimeBd method, which parses complete MIME bytes from a BinData and
    //  replaces the current MIME.  The only argument is the BinData.  This is the preferred loader
    //  when the MIME may contain arbitrary 8-bit or embedded NUL bytes.

    CkBinDataW bd;
    success = bd.LoadFile(L"qa_data/message.eml");
    if (success == false) {
        wprintf(L"%s\n",bd.lastErrorText());
        return;
    }

    CkMimeW mime;
    success = mime.LoadMimeBd(bd);
    if (success == false) {
        wprintf(L"%s\n",mime.lastErrorText());
        return;
    }

    wprintf(L"Content-Type: %s\n",mime.contentType());
    }