Unicode C++
Unicode C++
Serialize MIME to a StringBuilder
See more MIME Examples
Demonstrates the Chilkat Mime.GetMimeSb method, which serializes the complete MIME entity and appends it to a StringBuilder. The only argument is the StringBuilder; existing content is preserved.
Background: Serializing into a
StringBuilder avoids creating a new string and is convenient when you are accumulating output or building a larger document. Because it appends, you can assemble several pieces in one buffer. As with GetMime, use the BinData form for content with arbitrary binary bytes.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
#include <CkStringBuilderW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the Mime.GetMimeSb method, which serializes the complete MIME entity and appends
// it to a StringBuilder. The only argument is the StringBuilder.
CkMimeW mime;
success = mime.SetBodyFromPlainText(L"Hello, this is the message body.");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
// Append the serialized MIME to a StringBuilder. Existing content is preserved.
CkStringBuilderW sb;
success = mime.GetMimeSb(sb);
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
wprintf(L"%s\n",sb.getAsString());
}