Unicode C++
Unicode C++
Serialize MIME to BinData
See more MIME Examples
Demonstrates the Chilkat Mime.GetMimeBd method, which serializes the complete MIME entity and appends its bytes to a BinData. The only argument is the BinData; existing bytes are preserved.
Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.
Background: This is the byte-exact serializer — the right choice when the MIME carries binary content such as an image or an 8-bit-encoded part, where routing the output through a text string could corrupt it. The result is a faithful byte stream you can write to a file, transmit, or hash. It pairs with
LoadMimeBd for lossless round-tripping of binary MIME.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
#include <CkBinDataW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the Mime.GetMimeBd method, which serializes the complete MIME entity and appends
// its bytes to a BinData. The only argument is the BinData. Use this when arbitrary binary body
// bytes must not pass through a text string.
CkMimeW mime;
success = mime.SetBodyFromFile(L"qa_data/photo.jpg");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
// Append the serialized MIME bytes to a BinData. Existing bytes are preserved.
CkBinDataW bd;
success = mime.GetMimeBd(bd);
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
wprintf(L"Serialized %d bytes.\n",bd.get_NumBytes());
}