Unicode C++
Unicode C++
Convert a MIME Entity to multipart/alternative
See more MIME Examples
Demonstrates the Chilkat Mime.ConvertToMultipartAlt method, which wraps the current entity in a new outer multipart/alternative, making the original the first child. It takes no arguments.
Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.
Background: Use this to add an alternate rendering to an existing message — for example, promoting a plain-text message so an HTML version can be added alongside it. The original content becomes the first (least-preferred) alternative, and you append the richer representation after it. As with the mixed conversion, message-level headers move to the new outer entity.
Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
bool success = false;
CkMimeW mime;
success = mime.LoadMimeFile(L"qa_data/message.eml");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
// Wrap the current entity in a new outer multipart/alternative entity. The original entity
// becomes the first child, ready for an alternate representation to be added.
success = mime.ConvertToMultipartAlt();
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
// Add an alternative representation of the same content.
CkMimeW htmlPart;
success = htmlPart.SetBodyFromHtml(L"<html><body>HTML alternative.</body></html>");
if (success == false) {
wprintf(L"%s\n",htmlPart.lastErrorText());
return;
}
success = mime.AppendPart(htmlPart);
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
wprintf(L"Number of parts: %d\n",mime.get_NumParts());
}