Unicode C++
Unicode C++
Convert 8-bit MIME Parts to Base64
See more MIME Examples
Demonstrates the Chilkat Mime.Convert8Bit method, which recursively converts every part whose Content-Transfer-Encoding is 8bit or binary to base64. It takes no arguments and is a void method.
Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.
Background: The original SMTP standard only guaranteed 7-bit transport, and some legacy servers still reject or mangle raw 8-bit and binary content. Converting those parts to base64 — a 7-bit-safe encoding — makes the whole message safe to relay through such systems without loss. It walks the entire tree, so a multipart message with several offending parts is fixed in one call.
Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
bool success = false;
CkMimeW mime;
success = mime.LoadMimeFile(L"qa_data/message.eml");
if (success == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
// Recursively convert every part whose Content-Transfer-Encoding is 8bit or binary to base64.
// This makes the MIME safe to transmit over channels that only support 7-bit text (such as some
// legacy SMTP servers).
mime.Convert8Bit();
wprintf(L"8bit/binary parts converted to base64.\n");
const wchar_t *mimeText = mime.getMime();
if (mime.get_LastMethodSuccess() == false) {
wprintf(L"%s\n",mime.lastErrorText());
return;
}
wprintf(L"%s\n",mimeText);
}