Unicode C++
Unicode C++
Use a TLS Client Certificate
See more SMTP Examples
Demonstrates the Chilkat MailMan.SetSslClientCert method, which sets the client-side certificate to use for SSL/TLS connections. This is typically not required — most SSL/TLS connections authenticate the server only. This example loads a client certificate from a PFX and uses it when connecting.
Background: In an ordinary TLS handshake only the server presents a certificate, and the client proves who it is later with a password. Mutual TLS adds a second leg: the client also presents a certificate, so it is authenticated cryptographically at the transport layer. Some corporate or high-security mail servers require this. Because the client must prove possession of the key, the certificate needs its private key — hence loading from a PFX.
Chilkat Unicode C++ Downloads
#include <CkMailManW.h>
#include <CkCertW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the MailMan.SetSslClientCert method, which sets the client-side certificate
// to use for SSL/TLS connections. This is typically not required -- most SSL/TLS
// connections authenticate the server only.
CkMailManW mailman;
// Configure the SMTP server connection.
mailman.put_SmtpHost(L"smtp.example.com");
mailman.put_SmtpPort(465);
mailman.put_SmtpSsl(true);
mailman.put_SmtpUsername(L"user@example.com");
mailman.put_SmtpPassword(L"myPassword");
// Load the client certificate (with its private key) from a PFX file.
CkCertW cert;
success = cert.LoadPfxFile(L"qa_data/certs/client.pfx",L"pfx_password");
if (success == false) {
wprintf(L"%s\n",cert.lastErrorText());
return;
}
// Use this certificate to identify the client during the TLS handshake.
success = mailman.SetSslClientCert(cert);
if (success == false) {
wprintf(L"%s\n",mailman.lastErrorText());
return;
}
success = mailman.VerifySmtpLogin();
if (success == false) {
wprintf(L"%s\n",mailman.lastErrorText());
return;
}
wprintf(L"Connected using a TLS client certificate.\n");
// Note: The path "qa_data/certs/client.pfx" is a relative local filesystem path,
// relative to the current working directory of the running application.
}