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Unicode C++

Set FTP Connection and Read Timeouts

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Demonstrates the timeout properties ConnectTimeout, ReadTimeout, and IdleTimeoutMs.

Background: The three timeouts guard different phases: ConnectTimeout (in seconds) bounds how long a connection attempt blocks so an unreachable server fails promptly; ReadTimeout (seconds) limits how long a data connection may stall without new data; and IdleTimeoutMs (milliseconds) caps a lack of forward progress overall. Tuning them prevents a hung server or flaky link from freezing an automated job indefinitely.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkFtp2W.h>

void ChilkatSample(void)
    {
    bool success = false;

    CkFtp2W ftp;

    ftp.put_Hostname(L"ftp.example.com");
    ftp.put_Username(L"myFtpLogin");

    //  Maximum seconds to wait for the TCP connection to be accepted.
    ftp.put_ConnectTimeout(15);

    //  Maximum seconds a data connection may go without receiving more data before timing out.
    ftp.put_ReadTimeout(30);

    //  Maximum milliseconds without a control-channel response or forward progress before failing.
    ftp.put_IdleTimeoutMs(20000);

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    ftp.put_Password(L"myPassword");

    success = ftp.Connect();
    if (success == false) {
        wprintf(L"%s\n",ftp.lastErrorText());
        return;
    }

    wprintf(L"Connected with custom timeouts.\n");

    success = ftp.Disconnect();
    if (success == false) {
        wprintf(L"%s\n",ftp.lastErrorText());
        return;
    }
    }