Unicode C++
Unicode C++
Set the Email Body from a BinData
See more Email Object Examples
Demonstrates the Chilkat Email.SetBodyBd method, which sets the main email body from the binary data in a BinData object. The second argument is the MIME Content-Type, the third is the disposition (may be empty, inline, or attachment), and the fourth is the filename. This example loads HTML content into a BinData and sets it as the body.
Background:
SetBodyBd gives low-level control over the body when you already have its bytes and want to specify the exact Content-Type and MIME disposition yourself. It suits content that is generated or stored as binary — for example an EDI payload, a pre-rendered HTML fragment, or any custom content type — where the convenience of SetHtmlBody / SetTextBody does not apply.Chilkat Unicode C++ Downloads
#include <CkEmailW.h>
#include <CkBinDataW.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the SetBodyBd method, which sets the main email body from the binary data in
// a BinData object. The second argument is the MIME Content-Type, the third is the
// disposition (may be empty, "inline", or "attachment"), and the fourth is the filename.
CkEmailW email;
email.put_Subject(L"Body from BinData");
// Load the body content from a file into a BinData object.
CkBinDataW bd;
success = bd.LoadFile(L"qa_data/html/body.html");
if (success == false) {
wprintf(L"%s\n",bd.lastErrorText());
return;
}
// Set the main body from the binary data as text/html.
success = email.SetBodyBd(bd,L"text/html",L"",L"");
if (success == false) {
wprintf(L"%s\n",email.lastErrorText());
return;
}
wprintf(L"HasHtmlBody: %d\n",email.HasHtmlBody());
// Note: The path "qa_data/html/body.html" is a relative local filesystem path,
// relative to the current working directory of the running application.
}