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Unicode C++

Transition from Zip.AppendDataEncoded to Zip.AddEncoded

Provides instructions for replacing deprecated AppendDataEncoded method calls with AddEncoded.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkZipW.h>
#include <CkZipEntryW.h>

void ChilkatSample(void)
    {
    bool success = false;

    CkZipW zip;

    //  ...
    //  ...
    const wchar_t *pathInZip = L"example.dat";
    const wchar_t *encoding = L"base64";
    const wchar_t *encData = L"... BASE64 DATA ...";

    //  ------------------------------------------------------------------------
    //  The AppendDataEncoded method is deprecated:

    CkZipEntryW *entryObj = zip.AppendDataEncoded(pathInZip,encoding,encData);
    if (zip.get_LastMethodSuccess() == false) {
        wprintf(L"%s\n",zip.lastErrorText());
        return;
    }

    //  ...
    //  ...

    delete entryObj;

    //  ------------------------------------------------------------------------
    //  Do the equivalent using AddEncoded.

    //  Instead of returning the zip entry object, we just return success/failure.
    success = zip.AddEncoded(pathInZip,encoding,encData);
    if (success == false) {
        wprintf(L"%s\n",zip.lastErrorText());
        return;
    }

    //  Do the following if you need the zip entry object for what was just appended.
    //  The newly appended entry is the last one.
    CkZipEntryW ze;
    int index = zip.get_NumEntries() - 1;
    zip.EntryAt(index,ze);
    }