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Unicode C

Add Binary Data to a ZIP Using AddBd

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This example demonstrates how to use the AddBd method to add binary data from a BinData object as a file entry within a ZIP archive.

The data is created entirely in memory, added to the ZIP as data/binary.dat, and then written to disk.

Chilkat Unicode C Downloads

Unicode C
#include <C_CkZipW.h>
#include <C_CkBinDataW.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkZipW zip;
    HCkBinDataW bd;

    success = FALSE;

    // Create a new ZIP archive.
    zip = CkZipW_Create();

    success = CkZipW_NewZip(zip,L"inMemoryData.zip");
    if (success == FALSE) {
        wprintf(L"%s\n",CkZipW_lastErrorText(zip));
        CkZipW_Dispose(zip);
        return;
    }

    // Create a BinData object containing binary content.
    bd = CkBinDataW_Create();

    // Append some bytes as hexadecimal.
    // The decoded bytes will become the contents of the ZIP entry.
    success = CkBinDataW_AppendEncoded(bd,L"000102030405060708090A0B0C0D0E0F",L"hex");
    if (success == FALSE) {
        wprintf(L"%s\n",CkBinDataW_lastErrorText(bd));
        CkZipW_Dispose(zip);
        CkBinDataW_Dispose(bd);
        return;
    }

    // Add the BinData contents as a file entry within the ZIP.
    // The file will be stored as "data/binary.dat" inside the ZIP archive.
    success = CkZipW_AddBd(zip,L"data/binary.dat",bd);
    if (success == FALSE) {
        wprintf(L"%s\n",CkZipW_lastErrorText(zip));
        CkZipW_Dispose(zip);
        CkBinDataW_Dispose(bd);
        return;
    }

    // Write the ZIP archive to disk and close it.
    success = CkZipW_WriteZipAndClose(zip);
    if (success == FALSE) {
        wprintf(L"%s\n",CkZipW_lastErrorText(zip));
        CkZipW_Dispose(zip);
        CkBinDataW_Dispose(bd);
        return;
    }

    wprintf(L"ZIP archive created successfully.\n");


    CkZipW_Dispose(zip);
    CkBinDataW_Dispose(bd);

    }